1
$\begingroup$

Imported figure direct into blender 3.4.1 using the Import human tab. Human comes in as seperate bits pic1. When i join the seperate bits together pic2 is the result. Not quiet what I want.

enter image description here

enter image description here

Man 01

$\endgroup$
2
  • $\begingroup$ I don’t see the brown meshes in the unjoined version. Something about joining us making them visible. Did you hide them in viewport (not with the H key)? $\endgroup$
    – TheLabCat
    Mar 1, 2023 at 17:04
  • $\begingroup$ I have attached the file Man01, its on workupload because of the size. This figure is just imported direct from makehuman. $\endgroup$
    – Eddy
    Mar 1, 2023 at 21:36

1 Answer 1

2
$\begingroup$

When you combine multiple meshes, it only keeps the last object's modifiers, all the others are removed. In this case, the "My Man 001.Body" has a Toggle Visibility Helper which is hiding a lot of vertices. These vertices became visible when you joined the meshes together.

To avoid this problem, with the "My Man 001.Body" selected, apply the modifier before you join the meshes:

enter image description here

$\endgroup$
1
  • $\begingroup$ Excellent, thanks very much. $\endgroup$
    – Eddy
    Mar 2, 2023 at 11:36

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .