At first I'd like to say that I'm quite new to 3D modelling so I'm sorry if the question might be silly..
I have two simillarly shaped (but not identical) mesh objects: mesh A and mesh B. They have different amount of triangles and vertices.
My goal is to make the mesh B using textures for mesh A. So I need to make mesh B having compatibile UV map.
I tried using Transfer Mesh Data tool with UV option but the results aren't that great.
So to achieve my goal I would like to select some faces from mesh B, then select matching faces of mesh A and make blender automaticly adjust the UV coordinates of selected faces on mesh B to match faces on mesh A.
And here is my question - how could I make the blender do it? Or if it doesn't have this functionality maybe there is (even paid) some blender addon that could do that?
Thank you in advance for help! <3