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Is it possible to use geonodes output attribute in a different geometry nodes?

For example, I want to use a certain index position value from a cube in a different geometry nodes applied to an sphere. Or any other way to do this?

Thanks! Miguel

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    $\begingroup$ interesting q: I cannot use "Copy as new driver" on a geo output attribute, and if I create driver on a geo input, and use the object data path to a geo output, it doesn't seem to get the updated value. $\endgroup$
    – james_t
    Feb 26 at 20:54

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You can sample the relevant information from another Geometry Nodes setup by bringing that object in via an Object Info node. You could inquire for the data directly, for instance like this:

enter image description here

The monkey has a simple GN setup which moves it on the X axis every second (bottom left). The Sphere has its own setup (on the right) which asks for the Position of the vertex #301 of the monkey, and moves the sphere there. Only the monkey is animated, but since that animation changes the Position continuously, the sphere moves with it.

Hard to imagine all possible scenarios without a tangible example, but if a stable geometry element (like our Vertex #301 here) to sample is not available somehow, a more generalized method could be to capture the relevant value with a Store Named Attribute node, and then sampling that:

enter image description here

Here, I'm storing a Vector value ($[2,2,2]$) on the vertices of the monkey with the name "transfer", then sampling specifically that Named Attribute to move the sphere. Since I captured the value on all points of the monkey, which Index number we're sampling here doesn't matter.

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