How to add scales to an egg in Blender? They need to be correctly around the egg and change size depending on where on the egg they are (largest scales around the fat part of the egg and smallest on the top).
I am trying to learn blender for 3d printing, and I am having trouble figuring out how to add scales to an egg so that they wrap around the egg and change size depending on the position on the egg (largest scales on the widest part of the egg and smallest on the top of the egg).
I know how to model scales and how to group them. I tried this YouTube video about using point projection with geometry nodes
But I am not able to correctly position the points of the scales (they need to point up and bend somewhat with the shape of the egg) and they also need to change size depending on where on the egg they are as described above.
I am guessing that using geometry nodes is the best way forward, but being fairly new to blender and 3d modeling, it’s not easy to figure out.
This is an example of what I would like to achieve in the end