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Im trying to change my characters default Rest Position. What I want to do is change it in the Object Mode and make it the default Rest Position. But every I export it or go into Edit mode the model "returns" to the orginal Rest Position.

Also the character have an animation on it (if that is to any use) and it is imported from Mixamo.

What I want enter image description here

It returns to its default Rest Position when I export it or click on Edit mode enter image description here

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1 Answer 1

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Maybe try this way:

  • First, close any action in the Dope Sheet
  • Give your armature the pose you want to be the rest pose, in Pose mode, select the body, duplicate the Armature modifier, disable the first one, apply the second one:

enter image description here

  • Reactivate the first Armature modifier, don't pay attention to the weird character pose, select the armature, in Pose mode go into Pose > Apply > Apply Pose as Rest Pose:

enter image description here

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  • $\begingroup$ Thanks for the answer and it kind of worked but the animation is broken after that $\endgroup$ Feb 23 at 14:54
  • $\begingroup$ Yes if you change the rest pose the animations won't work as they used to, because the bones have been rotated but the actions keep the same rotation value $\endgroup$
    – moonboots
    Feb 23 at 14:57

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