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I am new to blender and i want to render some images with transparent background. This image is rendered with cycles and the shadows are generated on a plane with Shadow catcher.

The problem is that the edges of the objects come out with noise. I tried different lighting methods, higher number of samples but nothing helped. If i render with background then it looks fine, there is no noise.

I want to keep using Cycled to have it looking as realistic as possible.

In the belwo image the white background is added in Gimp.

the white background is added in Gimp

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  • $\begingroup$ I guess you compose some passes or view layers. Could you show screenshots of that? $\endgroup$
    – L0Lock
    Feb 23 at 14:50
  • $\begingroup$ I did noting in the composer. In the meantime i figured out what to do, i increased the number of samples up to 100 and not it looks good. I will delete this post. $\endgroup$ Feb 24 at 6:17

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