I am having an issue with X-ray mode. When I am in Material preview viewport, I turn Xray on and objects don't display as see-through like default settings. But if I switch my workspace to UV editing, it displays the see-through view again.
I guess I adjusted some settings (or even addons that I set up, been switching to Blender for 3 weeks).
Still I am wondering how to get the X-ray react like the first case, so maybe in the future, there can be some use case for that (select backface elements while still keep the opacity solid)