I am trying to scale an entire object on the faces individual normal axis, by using normal transform origin and the individual origins pivot point in edit mode. This method works fine if I select only a few faces, but when I ALT-select the entire face loop, it stops working, and automatically uses a median point pivot point instead. Pictures attached:
It works when only selecting a few faces
but not when selecting the entire loop. Is there a max number if faces you can select or something? Why is this not working?