I've seen this post: How to create an air distortion/blur effect in eevee?
I've created just a plane object and assigned the following material to it. My settings and Node Setup are in some sense similar to the post above, but in my scene I move camera in 3D I have light sources etc At some angles as shown in this example picture I see the reflections from the light source. Is this correctable in any way? I only need the distortion...