Starting with a scene like:
I want to bake to a transparent image like:
In Gimp a gradient can be added to transparency channel:
Result should be an animatable alpha-gradient (with high transparency but visible ,then the objects should blend in along x-axis):
How can this be achieved in Blender? Ideally all of this:
- initially 20% transparency of objects
- a gradient that allows to make the objects opaque from left to right
- optinally a white border (no transparency at all).
All I get from the attached .blend is something like:
The transparency is lost after bake.