Does anyone know how to export multiple groom assets (particle system + curves) as one in alembic for UE5?
I have a groom made with particle system and then separatedly made bradis, because I needed to shape them with bezier curves. The braids are now converted to curves, as that is the only way it works to export it succesfully to UE5. It all works fine but I would really need to have it all as single groom in UE5. I also tried to make the mesh with particle system parent to the braids but it didnt help. Ctrl+J to merge doesn't do anything.
Also I tried to convert the finished hair curves to particle system and as surface select the same mesh as has the rest of the groom, it creates the braid particle system as expected, but without the right settings. So I change all the settings as are on original braid, but another problem is that it created a parent hair from each (originally simple children) hair, so it is a mess:
When I delete all these parents, the braid looks even with the same settings completely different. It might be because the guide curve is deformed but when I comb it, I run to the problem why I originally made the braids separate - because combing braids makes them really deformed and they need to be shaped with a curve..
I am really running out of ideas, anyone has any tips please? thanks