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I'm trying to modify the color of an object depending to the time. I set keyframe with the colors and I see the RGB curves in the timeline :

enter image description here

Is it possible to have HSV curves instead of RGB curves to deal more easily with hue, saturation and value?

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1 Answer 1

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you can use the HSV space by adding the Combine_HSV node as input color to you material, then keyframe its values :

to keyframe a value RMB on the value in the Node Editor and click Insert Keyframe

enter image description here

F-curves :

enter image description here

example file :

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  • $\begingroup$ I tried to use shader nodes to set this graph on the material but I can't keyframe colors anymore. Could you be a bit more precise on the sequence to execute ? $\endgroup$
    – JeanJouX
    Apr 19, 2015 at 11:40
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    $\begingroup$ You can also press the 'i' key while hovering over various fields and colors to set keyframes. I just tried this on the Diffuse Material Node Color Preview square, and the keyframe was correctly set. I tested the color's animation with cycles viewport rendering and it works fine. $\endgroup$ Apr 20, 2015 at 20:46

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