I don't know how to make the background of my image transparent. The file is a PNG with a transparent background and the image material is already in alpha mode. I want to render in Cycles.
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$\begingroup$ What are you mixing your shader with? $\endgroup$– Duarte Farrajota Ramos ♦Feb 14 at 15:09
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$\begingroup$ Sorry, it was useless, I removed it. $\endgroup$– Marco Dall'OlioFeb 14 at 15:12
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1$\begingroup$ Please pack your image before sharing (File > External Data > Pack Resources) $\endgroup$– moonbootsFeb 14 at 15:47
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2$\begingroup$ You are using a shrinkwrap modifier with a non-zero offset: this is causing a shadow. I downloaded your file that doesn't pack the image, but used my own PNG image with alpha channel. But I'm thinking how to get rid of the bleed-throught I see. $\endgroup$– james_tFeb 14 at 18:28
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1$\begingroup$ I think you just have to disable "shadows" or "cast shadows" or whatever it's called on the object as a setting in eevee $\endgroup$– GorgiousFeb 14 at 18:38
1 Answer
You should increase light bounces to something more reasonable than 1. Transparent bounces are the issue here.