0
$\begingroup$

I don't know how to make the background of my image transparent. The file is a PNG with a transparent background and the image material is already in alpha mode. I want to render in Cycles.

Image

$\endgroup$
7
  • $\begingroup$ What are you mixing your shader with? $\endgroup$ Feb 14 at 15:09
  • $\begingroup$ Sorry, it was useless, I removed it. $\endgroup$ Feb 14 at 15:12
  • 1
    $\begingroup$ Please pack your image before sharing (File > External Data > Pack Resources) $\endgroup$
    – moonboots
    Feb 14 at 15:47
  • 2
    $\begingroup$ You are using a shrinkwrap modifier with a non-zero offset: this is causing a shadow. I downloaded your file that doesn't pack the image, but used my own PNG image with alpha channel. But I'm thinking how to get rid of the bleed-throught I see. $\endgroup$
    – james_t
    Feb 14 at 18:28
  • 1
    $\begingroup$ I think you just have to disable "shadows" or "cast shadows" or whatever it's called on the object as a setting in eevee $\endgroup$
    – Gorgious
    Feb 14 at 18:38

1 Answer 1

1
$\begingroup$

You should increase light bounces to something more reasonable than 1. Transparent bounces are the issue here.

enter image description here

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .