I would like to reveal a text by slicing a string, and I would like an object to appear right next to the last revealed character (something like a cursor). I tried to capture the position of the last revealed instance and use it to change the position of the cursor like this:
but the "cursor" is not moving at all. Tried it in Blender 3.4.1 and 3.5 Alpha. Where is my mistake? Is it a lack of understanding how the Geometry Nodes workflow works or did I just miss something? I would be happy if you could point me in the right direction, even if you can't solve the problem. Suggestions about which tutorials would make sens are also appreciated.