The first picture is the original particle hair. The hair is currently parented to a figure and it consists of 3 different hair objects, the base, the bangs, and the buns.
I deleted the armature modifier for all three objects and copy pasted them (ctrl+c/ctrl+v) to a different scene, so I could use the hair on a different figure.
But the pasted hair objects are not the same as shown in the second picture. You can especially tell the different on the bangs. The second picture has much less volume. I tried changing the particle properties, under children tab but I don't think it had any effect.
How could I paste it so that it looks the same? Also when I paste them the figure's bones seem to follow, I'm not sure how to ONLY bring the hair objects.
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