Is there a way animate the ocean modifier so it loops continuously?
I would like to make an animation where the last frame seamlessly goes into the first without the ocean "jumping":
How can I achieve this?
From Haunt's trick bag:
Instead of using one Ocean Modifier, use two identical ones. The following values are the ones used in this example.
Key Frames on frame 1 and frame 21. Since these frames will be identical, the loop will only include frames 1 to 20.
First Ocean Modifier:
Second Ocean Modifier:
Since both Modifiers are identical, one starts exactly with the shape the other one ends with. And the scale is used to blend between them.
Set the interpolation in the F-graph Editor to Linear (T) to get a constant motion.
The Geometry of the second modifier must be set to Displace, to avoid overwriting the first.