Super easy solution im sure but i just can't seem to figure it out.
Im attempting a Parallax effect and am using a depth map as texture for a displacement modifier however the displacement is rotated and not in line with the image.
Im intending to use this method a lot so i would hope there's a way i can just import the image and depth map and it lines up perfectly rather than me having to line it up every time.
This is what im trying to create:
The source image and depth map are the same dimensions.