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I am trying to make a hole through my object without using boolean, but my hole is beveled. It looks something like this: enter image description here

Is there a way to do this without boolean?

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    $\begingroup$ You can use the Knife Project tool but why don't you want to use boolean in this case? $\endgroup$
    – moonboots
    Feb 5, 2023 at 23:09
  • $\begingroup$ @moonboots Because of topology, I wanna use quads $\endgroup$ Feb 6, 2023 at 9:23
  • $\begingroup$ Is your object flat or is a cube? do you have a reference image? maybe share your object? $\endgroup$
    – moonboots
    Feb 6, 2023 at 9:36
  • $\begingroup$ Yes, I am trying to recreate this charger hole into my iphone model imgur.com/a/J509vJk $\endgroup$ Feb 6, 2023 at 9:47
  • $\begingroup$ boolean is not necessarily a problem, nor tris and ngons, also if you plan to use a Subdivision Surface you can use less vertices $\endgroup$
    – moonboots
    Feb 6, 2023 at 9:49

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It may be not a problem to use tris for example, but if you want quads only you could go the other way around, extrude your shape:

enter image description here

Then flatten its edges to have your square:

enter image description here

Note: Boolean is not necessarily a problem, nor tris and ngons, also if you plan to use a Subdivision Surface you can use less vertices. Topology with tris:

enter image description here

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