I'm, sure there's a feature for this, but I don't know the name or how to search for it. basically I want to recreate the ceiling of the pantheon: enter image description here

I was thinking I could make a half-sphere, and then on another object I make a square stepped-pyramid shape, and then somehow "apply" that shape to selected faces of the sphere to take into account the narrowing of the squares... Any suggestions for a workflow like this? enter image description here

  • 2
    $\begingroup$ Tissue addon is made for that. It is included in Blender, just activate it. You'll find it in the tools, right of the 3d view. Then tessellate onto the half sphere (active object) with the wall part object (selected). $\endgroup$
    – lemon
    Jan 29 at 8:50
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    $\begingroup$ a link to the documentation docs.blender.org/manual/en/latest/addons/mesh/tissue.html $\endgroup$
    – lemon
    Jan 29 at 8:58


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