I would like to light the center of a cylinder volume with a gradient light White -> Red -> Blue radially from the center to the border.
I created the cylinder normally and applied a volume material:
Then, I created the light as a point and applied a blend texture like this:
But I don't get the expected result (the center should be red then white) :
The tutorial where I have seen this method is tagged as outdated.
Do you think it's the reason for why it doesn't work?
Do you know how to make a colored gradient lighting of a volume ?
I'm using blender 2.72