I'm trying to bake the earth's interior procedural texture, but it says more than 3 hours remaining time. I'm baking it to a 4k image.
Bake Type -> Diffuse
Contributions -> Only color
Does someone know why?
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Sign up to join this communityYou need to create the same Image Texture in both the 2 materials of your object and keep them selected in order to bake these materials. Also you need to have a shader before the Output in your material called concentric circles. The length of the bake operation will next depend on the size of your Image Texture and on the Render Max Samples. It's pretty fast with a 1024 px image in my case (of course if it's 4096 it will be 16 times longer).
Result:
Emit
with 128 samples (or so). This bakes fine for me. $\endgroup$