stripe deformed bcz of the sub surf this is due to the sub surf modifier I presume but I want to keep it. I thought of limiting the uv map to the second edge on the left instead of the outmost left one but I don't know how, or even if that's the correct way to fix it. Thank youin advance for your help.


1 Answer 1


In the Subdivision Surface modifier, try Advanced > UV Smooth > Keep Corners or another one than the current:

enter image description here

  • $\begingroup$ Merci beaucoup @moonboots. I really like your tutorials keep up the good work ! $\endgroup$ Jan 26, 2023 at 21:37
  • $\begingroup$ Hey thanks! ;)) $\endgroup$
    – moonboots
    Jan 26, 2023 at 21:41

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