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Let's say I've spent time editing may vertices to a desired position for a Shape Key, and after some test renders, I want to select one or more of these and get them back to their original (Basis, reference) coordinates. Is there a way to select and say "this vertex back to Basis"? Even more productive, to select several (a subset) of vertices of those changed by a SK and return those several back to Basis?

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Select the vertices, go into the Vertex panel > Blend from Shape:

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Then in the Operator box choose the Basis shapekey and disable the Add option:

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