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Combine multiple fonts and randomly choose from them using Geometry nodes

I'm trying to randomly choose from multiple different fonts. I tried using the join but it seems not to be working as expected. I tried using a transform node on one of the fonts to move things around but that doesn't seem like the best solution if I need to vary the amount of characters or fonts.

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My logic was to combine multiple fonts into one "variable / array / group" then randomly choose characters from that "variable / array / group". Should I not be using join to do this?

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This can be this kind of setting:

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Where the node group is the following:

enter image description here

The node group takes the previous text, transforms it into a mesh and gets the max value of its bounding box. Then, it translates the next text from its X value.

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