I want to create a ventilation so I made this: I have a rib (near cursir) and I want to create an array of that's ribs along my mesh. How can I do that? I've tried to use object offset in array modifier but without result: How can I fix that?
1 Answer
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Create a plane, give it an Array and a Curve modifier:
In the Object panel > Instancing > enable Faces:
Parent your rib to the plane, it will duplicate the rib (now you can hide the plane in the Object panel and hide the original rib):
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$\begingroup$ I have problems on the first step. How you get this curve? Should I create it and try to adjust to original mesh? $\endgroup$– СергейJan 21, 2023 at 19:15
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$\begingroup$ Yes you need to create the curve, to have perpendicular angles you need to select all the vertices and press V > Vector. You could also duplicate an edge loop of your current object, separate it as a new object and convert it to curve? $\endgroup$ Jan 21, 2023 at 19:50
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