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I have a fbx animation file of a lot different soccer player's movements(downloaded from an asset store), and I want to create smaller FBX files of certain animations(the ones I need). I am able to import the file into blender and am able to find the range of keyframes I want, but I am not sure how to select and or export and save that specific range as a new fbx file.

I installed blender today, so please be a little detailed if possible. Thank you.

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at first select all the objects with A

In case you want only specific objects to be exported, select those objects with Left-click, to add more objects to selection, hold Shift + Left-click

On the Timeline window you will see multiple white squares (keyframes)

Keyframes

By scrolling the MMB you zoom IN/OUT on the timeline

While hovering over the Timeline tab, hit B, a checkered cross will appear allowing for click and drag selection

B

Select the keyframes you want to delete

Selection_1

For further selection, hit B again and select another set of keyframes

Selection_2

And hit Delete

Then just navigate to File > Export > FBX

delete

In case of exporting only selected objects, make sure you check the Selected Objects checkbox

Export

Done!

When imported again, you should only get the keyframes from the desired part.

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  • $\begingroup$ Thanks for reply, but I was looking for trimming an animation file in terms of time. For example, the file I have is around 10 min long but I dont need all that, I only need the animation that plays at the 6th min. $\endgroup$
    – reza
    Commented Jan 16, 2023 at 15:40
  • $\begingroup$ Alright, understand. I edited the answer so it should explain more accurately! ;) $\endgroup$
    – Jan Hrodek
    Commented Jan 16, 2023 at 16:28

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