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I am making different sets of baked textures for multiple objects and it takes a very long time to save them one by one for each set. Is there a way to save all baked textures in batch process?

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  • $\begingroup$ There are various addons that allow batch baking, both paid and free. $\endgroup$ – MadMinstrel Apr 11 '15 at 12:05
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Switch to Texture Paint mode and use the Save All Images button. It will save any images that have been altered so long as they have already been previously saved.

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Normally, I make sure everything is savable by preparing the textures in the folder on the hard-drive and then drag and drop them into the materials. This is quick and Blender will have a location to save them to when you use the image save button.

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