I'm using Cycles to render a simple scene that consists of a simple house (4 cubes and 1 plane), which contains some furniture (see my file http://www.pasteall.org/blend/35552 ). Normally, using direct lighting allows me to reduce the render time considerably. So I fixed the bounce max and min to 1. I used path tracing integrator and limited global illumination as Light Paths option.
I have not used any texture image for the furniture. I used just a diffuse material (diffuse BSDF node).
The rendering time is 20 s/ frame on CPU i7 dual core and 8 GB RAM. I think it is too long for direct lighting. Any comments?