These are the editing handles for a NURBS torus:

enter image description here

Let's say I want to create a "torus" on an arbitrary NURBS curve. I read I need to use the bevel feature:

enter image description here enter image description here

(by the way, I was expecting a smaller extrusion, given the small circle)

If I edit the resulting solid, I get the UV editing handles of the path:

enter image description here

Instead, now I want to edit also the whole object, having the handles like the first torus above. I looked at the "convert" options, but I found nothing useful.

What I have to do in order to edit it as the resulting NURBS surface, without loosing the possibility to edit the initial curve?

  • $\begingroup$ blender.stackexchange.com/questions/58564/… $\endgroup$ Jan 10 at 10:44
  • $\begingroup$ @DuarteFarrajotaRamos interesting, even it's not the same kind of manipulation I've in mind, actually $\endgroup$
    – Mark
    Jan 10 at 11:42
  • $\begingroup$ By the way, why in the examples the extruded shape maintains its size, while in my case doesn't? $\endgroup$
    – Mark
    Jan 10 at 11:43
  • $\begingroup$ My answer there is explaining all the reasons and methods to control the size of the extruded shape. $\endgroup$ Jan 10 at 11:56


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