Blender 3.3, I'm going to use scripting to adjust the location of my camera for a render so I'd like to try out a few camera positions and angles. I want to scroll around a viewport to get the right view and then determine the viewport's camera's location and angle so I can set the camera used for rendering to those values later.
But I can't work out what scripting call to make to get the view location/angle from the current viewport. Anyone assist?