I have a simple double array made with mesh line
and instances on points
and i want to rotate each block individually, but it seems it is only rotating the Mesh lines instead. For example, look at how along the 2nd array all rotations are equal, because the random value
is only affecting the 1st array.
I've tried adding a Rotate Instances
node, but it's rotating everything along the 2nd axis. Adding a random value
to the 2nd array presents the same problem (except it rotates each line individually, but still not each cube)
So far adding the random value
to the first array has given me the closest result to what i want. But i can't come up with the real solution,
Thanks in advance!
-Albert