I have a simple double array made with
mesh line and
instances on points and i want to rotate each block individually, but it seems it is only rotating the Mesh lines instead. For example, look at how along the 2nd array all rotations are equal, because the
random value is only affecting the 1st array.
I've tried adding a
Rotate Instances node, but it's rotating everything along the 2nd axis. Adding a
random value to the 2nd array presents the same problem (except it rotates each line individually, but still not each cube)
So far adding the
random value to the first array has given me the closest result to what i want. But i can't come up with the real solution,
Thanks in advance!