Is there built-in way to view vertex colors by channel within vertex paint mode?
I'm trying to use RGB channels for different world position offsets in Unreal Engine. I was hoping to see a feature like this channel selector from UE5 texture editor (top left corner)
The workaround in Blender seems to be this Cycles node setup.
Is there a more integrated solution that I just don't know about—specifically, one that's built in to the vertex paint mode?