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Is there built-in way to view vertex colors by channel within vertex paint mode?

I'm trying to use RGB channels for different world position offsets in Unreal Engine. I was hoping to see a feature like this channel selector from UE5 texture editor (top left corner)

enter image description here

The workaround in Blender seems to be this Cycles node setup.

enter image description here

Is there a more integrated solution that I just don't know about—specifically, one that's built in to the vertex paint mode?

Cheers!

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