I need some help to see how something may be possible. I don't believe this feature exists yet but I'm curious to see if anyone has ideas on how to achieve it through geometry nodes/addons/whatever means possible.
I've used the grease pencil like a paintbrush to establish the 3D silhouette of a model I'd like to create. What I'd like to do is take the bounds of the selection (the area the grease pencil has filled up) and create a mesh out of that. The best comparison I can think of is how the volume-to-mesh modifier works.
Does anyone have any ideas on how that could be accomplished? I'm open to doing whatever work is needed even up to creating my own addon.
I should note that I've tried converting the grease pencil to paths and turning them into a mesh. As you'd expect, that doesn't work and just creates a mess of lines.
I'm hoping for guidance to know where to start with this. I'm including examples of the grease pencil object I'm talking about below.