Using Geometry Nodes, how do I make each character in a string of letters, numbers and symbols become a specific 3d object? I'd like to let the user enter a string of characters and this will help create a 3D sign with said letters.

I can't use the String to Curve node. While it is good, there are symbols I need that are not in the font and I also need control over the font geometry to keep it low poly count.

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    $\begingroup$ Currently the only way to process a string character by character is the String to Curve node. Even when converting a string to an array of booleans, I use this node for that reason. If some characters are not in the font, then simply use another font or create a new font for that reason. You could also replace some characters with other characters, but that's only reasonable for a low number of replacements… $\endgroup$ Dec 26, 2022 at 17:24
  • $\begingroup$ Thank you. I was worried I'd need to make a new font. I've done it before a few years ago, Was just hoping I could avoid that. $\endgroup$
    Dec 26, 2022 at 18:32


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