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I'm trying to convert some old nodes point distribute, point instance, randomize attribute nodes to the new version of Blender 3.4.1 but I'm having some difficulty of converting the functionality over.

Old Nodes:

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Example Followed: https://youtu.be/wFnuWrcs04E

Attached blend file bellow:

Update: Dec 26 2022:

I went through the link John Easton mentioned but it seems to be missing options like a checkbox that does what the old Whole Collection option disables / enables does.

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    $\begingroup$ blender.stackexchange.com/questions/273541/… $\endgroup$
    – John Eason
    Commented Dec 26, 2022 at 10:09
  • $\begingroup$ @John Easton Thanks it seems to be missing options Like a checkbox that does what the old Whole Collection option disables / enables does. $\endgroup$
    – Rick T
    Commented Dec 26, 2022 at 15:21
  • $\begingroup$ I'm not very familiar with geometry nodes yet so someone else will have to answer that one. $\endgroup$
    – John Eason
    Commented Dec 26, 2022 at 15:57
  • $\begingroup$ @JohnEason This function has been replaced in the node Instance on Points with the inputs Pick Instances and Instance Index. $\endgroup$
    – quellenform
    Commented Dec 27, 2022 at 18:45
  • $\begingroup$ Ok thanks. It was actually @RickT who was asking the question. $\endgroup$
    – John Eason
    Commented Dec 27, 2022 at 19:26

1 Answer 1

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Found a way to do this. I thought I'd post my findings for the next person.

Box:

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========================================= Glyph / totem

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