I'm trying to animate an empty object that should rotate to create an animation only with the keyframe and the empty need to do a full rotation for the animation but every time I try to put 360 degree on the last keyframe and press ( I) to set the keyframes not only it stays orange but the rotation is completely messed up

Putting the first keyframe enter image description here

Putting The Second keyframe enter image description here

Pressing (I) to insert the keyframe (but the rotation is still orange) enter image description here

The Rotation is ruined and put at 0.00001 degree for some reason enter image description here

  • $\begingroup$ This exact workflow works fine for me. Can you share your .blend file and edit your question with the link please: blend-exchange.com $\endgroup$
    – Psyonic
    Commented Dec 24, 2022 at 4:42
  • $\begingroup$ Hi @Knetto. I simply deleted the keyframe, typed in 360 and inserted a keyframe at frame 161 and it works for me. What version of Blender are you using? I'm on 3.3.0. My .blend here file.io/OgA9Kd6fDxwi (P.S. blend-exchange doesn't seem to be working, so hopefully this link works for you) $\endgroup$
    – Psyonic
    Commented Dec 25, 2022 at 0:04


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