How do I add a procedural "clouds" pattern to objects?

I want effect exactly like this

enter image description here

  • 1
    $\begingroup$ Hello and welcome! Please be so kind and describe in more detail what you want to do here. It would be helpful if you could describe what exactly your goal is and show that with sufficient high quality images. The image is a bit small, and it's hard to see what this is actually about. Try to formulate your question in such a way that it contains all the necessary information for a focused answer. Thank you! $\endgroup$
    – quellenform
    Dec 19, 2022 at 15:50
  • $\begingroup$ As it stands, from the illustration, this could be a lighting effect, or a texture on the model, as suggested by Callmepro $\endgroup$
    – Robin Betts
    Dec 20, 2022 at 9:14

1 Answer 1


I would start with a Noise Texture into a Colorramp into the Base Colour input.

Depending on the look you're going for you may want to also connect it to your roughness.

If you can't get the look you're after with the Noise Texture controls try some of the other available textures.

enter image description here

enter image description here


You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .