I have rigged my character and I parented a cloth simmed cloak to the rig. I can move the character to a different location but as soon as I play the animation, the cloak snaps back to the origin but still animates as if it's still on the character.
I have parented the animated cloak to my rig. At this point, I can change the pose and the cloak will react properly.
Still on frame 1, I've moved the entire rig back to the position I want him to start.
Now, when I move 1 frame forward, the cloak moves to the cursor. The origin point stays with the rig.
I know it has to be something simple. Just can't figure it out. I'm still a noob.
Here's a video showing what I mean.