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I'm trying to animate aenter image description here simple robot and some objects are flying away when moving controller. I was trying to clear and set location/size/scale. Don't know how to fix it. Pls help.

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  • $\begingroup$ It's most likely there's a circular dependency in your setup. I.e A bone or object (lets call it Bone A) is parented to a chain that contains a bone that is parented back to bone A (Hence the name 'circular dependency'). This is why ROOT bones are particularly useful. A Root bone has no parent and you can safely parent controller or target bones to it without running into this issue. $\endgroup$
    – Callmepro
    Jan 16 at 18:09

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Sounds like a transformation issue.

  1. select all relevant objects
  2. Unlink them (AltP)
  3. Press CtrlA then Apply > All Transforms
  4. Parent the objects again
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  • $\begingroup$ i've tried, but nope. That's not it. $\endgroup$
    – Tommy
    Dec 12, 2022 at 19:09

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