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I am trying to import a particle system animation baked in Blender into the Effect House. The problem is that the script I use animates the enable/disable of each particle (see screenshot) and when exporting to FBX, only enabled particles are exported (although I chose export selected). There is no such problem in the video tutorial (but there the author used a script for an older version of Blender).

What could be the problem and how to fix it?

enter image description here

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You are using a wrong script version.

In the video is not animated visibility, so I would say the visibility is animated by Scale ...

Here you can find modified version of the script :)
by @spiraloid

Notes:

  • works for me under 3.4
  • generated objects are stored in Collection
  • I wanted to offer export particles as .abc, but format is not supported by Effect House at the moment
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  • $\begingroup$ This is super cool and exactly what I needed, thank you so much! $\endgroup$
    – Rumata
    Dec 10, 2022 at 19:07

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