I am a newcomer to Blender.
Briefly, I want to generate Points (x,y,z) model from a 3D model using Blender. And use these points to do numerical simulation. These points should be not only on the surface of the model.
I want to divide a 3D model into many small cubes at first, and then place some points inside each cube. Export these points' locations.
I've tried exporting my object as a .ply and chose the "ASCII" format instead of binary. But I find it only exports a few points. I want to control the number and location of points like points cloud.
If there were good solutions, please help me. Thanks.