I have a project with 4 objects in the scene. The total face count is 46,594. The viewport shading is set to Solid mode. Yet, my memory usage is at 15 GB. I've applied the multires modifier on 2 objects with the viewport level at 0. At 1, the memory usage goes up to 32 GB.
What am I doing wrong ?
My specs: I7 3930k 32GB RAM Gtx 980ti
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