Is there a way to simultaneously translate objects away from predefined object, so basically all objects will move away from it in radial fashion?
So, let's say we have an empty in the middle, and some cubes around it. I would like to move the cubes away from the empty, just like in an explosion. I don't want to use particles and force field, but controlled, keyframed animation.
I tried to parent all cubes to the empty, but the only thing I can do is to scale or rotate the objects.