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How do I mirror the environment texture?

I like the results, but I need them to be on the other side. Moving on x,yx,z doesn't give me the same results.

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    $\begingroup$ i am not sure, but since it is an image, couldn't you just flip the image? $\endgroup$
    – Chris
    Dec 1, 2022 at 15:05
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    $\begingroup$ Obvious, but brilliant - it worked! $\endgroup$
    – 8paula
    Dec 1, 2022 at 15:15

1 Answer 1

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I might be misunderstanding your question, but Mirroring / Flipping an HDRI can be done in the Shader Editor with the data set to World.

Here you can set the X scale to -1 to Mirror along the X-axis.

Flipping an Environment Texture

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