1
$\begingroup$

I am doing animation using MakeHuman and blender in the Cycle Render mode. As mentioned this image, I try to fix materials for the skin of the person. I just need to know How can change the parameter value of alpha. Any help? enter image description here

$\endgroup$
0

1 Answer 1

6
$\begingroup$

use the math node to modify the alpha output of the image :

enter image description here

$\endgroup$
2
  • $\begingroup$ I have used the search tools but I did not find the multiply node. $\endgroup$ Apr 2, 2015 at 20:53
  • 1
    $\begingroup$ @startingBlender it is called MATH node you find i in converter-->math $\endgroup$
    – Chebhou
    Apr 2, 2015 at 21:09

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .