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I am doing animation using MakeHuman and blender in the Cycle Render mode. As mentioned this image, I try to fix materials for the skin of the person. I just need to know How can change the parameter value of alpha. Any help? enter image description here

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use the math node to modify the alpha output of the image :

enter image description here

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  • $\begingroup$ I have used the search tools but I did not find the multiply node. $\endgroup$ – BetterEnglish Apr 2 '15 at 20:53
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    $\begingroup$ @startingBlender it is called MATH node you find i in converter-->math $\endgroup$ – Chebhou Apr 2 '15 at 21:09

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