Hello, that´s my first post here. Hopefully you can help me. :) I connected a "Wave-Texture" to an "Extrude Mesh". In between I have a "Float Curve" and "Map Range" for better control of the look.
I want to do a wave animation. For that I want to insert keyframes to the "Phase Offset" in "Wave Texture". Now I want the waves which go outwards should become smaller unstil they dissapeared (getting flat). In my geometry node they have all the same heigh. I tried different things, but I couldn´t find a solution.
My theory is, that I have to change something in "Map Range" with the "To Max"-Value. Something with an Offset which lowers the value of the height of the waves if they leaving the centre. I would really appreciate the help.