1
$\begingroup$

I'm trying to put two different kinds of scratches on my mesh, but I'm not sure how am I able to mix the two image texture nodes into the base color. How can I do that? Screenshot

enter image description here

$\endgroup$
5
  • 1
    $\begingroup$ Hello, you haven't packed your images so we can't see them, also maybe tell what kind of mix you want? You probably can do it with the MixRGB... $\endgroup$
    – moonboots
    Nov 24, 2022 at 19:29
  • $\begingroup$ Hello, @moonboots. I'm sorry I couldn't upload the .blend file with the resources it exceeded the maximum upload size. I want to mix the two scratches together. Basically have two kinds of scratches on my mesh. I don't know what mixing methods should I approach. I'm pretty new to the nodes and texturing. Any help would be greatly appreciated. $\endgroup$ Nov 24, 2022 at 19:36
  • 1
    $\begingroup$ You should try the Color > MixRGB, it has several modes, the correct mode will depend on the scratch images and how you want to mix them. To share your file you can use workupload.com for example $\endgroup$
    – moonboots
    Nov 24, 2022 at 19:39
  • $\begingroup$ @moonboots I've packed the images and uploaded them on workupload.com. Would you please take a look? Thank you. workupload.com/file/WrXTVtSGPDC $\endgroup$ Nov 24, 2022 at 19:55
  • 2
    $\begingroup$ Does this answer your question? How to combine texture nodes? $\endgroup$
    – vklidu
    Nov 25, 2022 at 7:36

1 Answer 1

1
$\begingroup$

In your case you could mix your 2 textures with a Color > MixRGB in Lighten mode and push the factor up to 1:

enter image description here

$\endgroup$
1
  • $\begingroup$ Thank you, moonboots! I really appreciate your help! $\endgroup$ Nov 24, 2022 at 20:02

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .