I'm trying to put two different kinds of scratches on my mesh, but I'm not sure how am I able to mix the two image texture nodes into the base color. How can I do that?
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1$\begingroup$ Hello, you haven't packed your images so we can't see them, also maybe tell what kind of mix you want? You probably can do it with the MixRGB... $\endgroup$– moonbootsNov 24, 2022 at 19:29
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$\begingroup$ Hello, @moonboots. I'm sorry I couldn't upload the .blend file with the resources it exceeded the maximum upload size. I want to mix the two scratches together. Basically have two kinds of scratches on my mesh. I don't know what mixing methods should I approach. I'm pretty new to the nodes and texturing. Any help would be greatly appreciated. $\endgroup$– AlivePositiveNov 24, 2022 at 19:36
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1$\begingroup$ You should try the Color > MixRGB, it has several modes, the correct mode will depend on the scratch images and how you want to mix them. To share your file you can use workupload.com for example $\endgroup$– moonbootsNov 24, 2022 at 19:39
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$\begingroup$ @moonboots I've packed the images and uploaded them on workupload.com. Would you please take a look? Thank you. workupload.com/file/WrXTVtSGPDC $\endgroup$– AlivePositiveNov 24, 2022 at 19:55
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2$\begingroup$ Does this answer your question? How to combine texture nodes? $\endgroup$– vkliduNov 25, 2022 at 7:36
1 Answer
In your case you could mix your 2 textures with a Color > MixRGB in Lighten mode and push the factor up to 1:
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$\begingroup$ Thank you, moonboots! I really appreciate your help! $\endgroup$ Nov 24, 2022 at 20:02