I have the following UV map which I need to make rectangular and somewhat symmetrical as shown below:
I tried many options in the UV context menu, like Follow Active Quads, but I am unable to achieve the desired results. How can I do this?
I have the following UV map which I need to make rectangular and somewhat symmetrical as shown below:
I tried many options in the UV context menu, like Follow Active Quads, but I am unable to achieve the desired results. How can I do this?
It looks like your UV consists of Triangles instead of quads, try the command Tris to quads.
For these kind of actions i use the UV Squares* Addon by Radivarig. In Github, just press Code and then Zip.
After installing you can select all your UVs and open the tab with N.
For this example i made my UV into equal squares. You might notice, that some UVs are weirdly scaled and morphed. If you have the same problem, you have to add seams in the relative problem areas.