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The domain is visible at 64 and 182 domain voxel res.

The cube object properties is set to wire view and they physics sim is baked. Compositing is set image->image. here is the file. enter image description here

enter image description here

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  • $\begingroup$ What material have you got on your domain, would you please show the node setup in the Shader Editor? $\endgroup$ Commented Nov 21, 2022 at 15:23
  • $\begingroup$ it's the default fire+smoke material, I havent used the shader editor yet, i will change the shader there and see if it's running. $\endgroup$ Commented Nov 21, 2022 at 15:44
  • $\begingroup$ What you have on the domain is not the default fire+smoke material, it's a surface material which only shows on the surface of the mesh - which is a cube. The fire+smoke you see in viewport is not a material (you are not in Material Preview mode), it's the visualisation of the created fire and smoke volumetric data. Don't know what you mean by "shader macro", but I guess it was all greyed out because you had no material on the domain or it wasn't selected or something like that. $\endgroup$ Commented Nov 21, 2022 at 22:35

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I had to check the shader editor, set it to node view at the top, and change it to principled volume.

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    $\begingroup$ I would highly recommend you watch some tutorials on simulating fire + smoke and how to create smoke materials. $\endgroup$ Commented Nov 21, 2022 at 22:37

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