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i want my mesh mouth look like this but there is problem in my mesh character mouth you can see it in secound picture enter image description here

enter image description here

https://drive.google.com/file/d/1SNto8tInCks95Y-760n3UugyOjGWwu2_/view?usp=sharing

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You have inverted normals on some of the faces surrounding the mouth. To see this, enable the 'Face Orientation' overlay as shown below. enter image description here

Go into Edit mode hit A to select All then ⇧ Shift N to recalculate the normals. The result is shown below. (You'll probably need to move the topology of the lips round a bit to improve the result.) enter image description here

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